CPP = g++
CXXFLAGS = -o
LDFLAGS = -lSDL -lcurl -lSDL_image
EXEC = killmario
all: $(EXEC)

%.o: %.cpp
	$(CPP) $(CXXFLAGS) $@ -c $< $(LDFLAGS)

clean:
	rm -rf *.o

mrproper: clean
	rm -rf $(EXEC)


$(EXEC): InfoOnScreen.o readMap.o MyArray.o BigChomp.o KillingLiquid.o Player.o Cannon2.o handleArguments.o soundMenu.o DrawObject.o GreenCoinBlock.o FracktailMaker.o NewFallingPlateform.o transition.o SplittedSurface.o Cross1.o submitMenu.o SolidObject.o ParticuleObject.o RollingBallMaker.o BlackPirhanaPlant.o Trigger.o Shell.o Thunder.o FracktailPlateform.o Smoke.o Fuzzy.o postFile.o StillItem.o CoinExplosion.o SetPlayerLives.o CenterMap.o FallingFcker.o KeyPressed.o MulticolorParticules.o LifeMushroom.o MusicShyGuy.o globals.o mtrand.o FireBall.o BlackExplosion.o getSeedFromServer.o TriggerOnOffBlocks.o StartBigChomp.o about.o FloatingFlame.o FloatingMessage.o flipSurface.o joystick.o SimonMaster.o FindBuriedPlants.o competitionMenu.o AllTheImages.o Goomba.o Sound.o processSurface.o Cannon1.o Bee.o Camera.o Snifit.o wait.o safeFileIO.o Enemy.o Audio.o ObjectList.o SmallChomp.o MysteriousBlock.o WaterSlime.o Menu.o Koopa.o WiseGuy.o BuriedPlant.o mainMenu.o Bouncer.o Map.o Heart.o drawDialog.o LeapOfFaith.o SurfaceHandler.o handleEvents.o MarioProjectile.o choseReplayMenu.o TribalGuy.o CeremonyStarter.o ThreadParameters.o Coin.o BulletBill2.o Potion.o mapMenu.o FlyingBlocks1.o Chapter.o Flower.o MovingObject.o splashScreen.o Detritus.o OrbitingPlateform.o PotionBlock.o ShyTrainer.o FloatingObject.o FloatingCoin.o DestroyedWallsParticule.o StillPlateform.o PlateformCarpet.o OnOffBlock1.o MusicThread.o LiquidExplosion.o KillingZone.o FlyingFcker.o MovingPlateform.o Plane.o MusicBlock.o BouncingBlock.o downloadingReplay.o determineCollisionType.o Fracktail.o downloadFileFromServer.o Dezoomer.o Object.o SaveScreen.o settings.o NewBees.o Mario.o Plateform2.o RLEHandler.o PlateformTwoWay.o drawButtonInMenu.o BulletBill1.o changeSaturation.o messages.o StreamHandler.o TriggerCreateBlocks.o GameModifier.o HideTime.o playMap.o downloadAndPlayReplay.o AllSounds.o Plateform1.o PlateformInvisible.o play.o customSGE.o getImageFromServer.o Save.o youLostMenu.o SmallChompMaker.o InfoBlock.o ShyGuy.o main.o CannonBall.o settingsMenu.o Surface.o NewFallingFcker.o OrangePirhanaPlant.o Shield.o ShellMaker.o FallingPlateform.o Plateform.o ScreenClass.o resolutionMenu.o pauseMenu.o Bullet1.o changePlayerName.o RollingBall.o FallingBeeSpear.o copyFile.o ReplayHandler.o checkSum.o InvisibleSolidObject.o EndOfLevel.o findPath.o GreenCoin.o DisplayString.o 
	$(CPP) InfoOnScreen.o readMap.o MyArray.o BigChomp.o KillingLiquid.o Player.o Cannon2.o handleArguments.o soundMenu.o DrawObject.o GreenCoinBlock.o FracktailMaker.o NewFallingPlateform.o transition.o SplittedSurface.o Cross1.o submitMenu.o SolidObject.o ParticuleObject.o RollingBallMaker.o BlackPirhanaPlant.o Trigger.o Shell.o Thunder.o FracktailPlateform.o Smoke.o Fuzzy.o postFile.o StillItem.o CoinExplosion.o SetPlayerLives.o CenterMap.o FallingFcker.o KeyPressed.o MulticolorParticules.o LifeMushroom.o MusicShyGuy.o globals.o mtrand.o FireBall.o BlackExplosion.o getSeedFromServer.o TriggerOnOffBlocks.o StartBigChomp.o about.o FloatingFlame.o FloatingMessage.o flipSurface.o joystick.o SimonMaster.o FindBuriedPlants.o competitionMenu.o AllTheImages.o Goomba.o Sound.o processSurface.o Cannon1.o Bee.o Camera.o Snifit.o wait.o safeFileIO.o Enemy.o Audio.o ObjectList.o SmallChomp.o MysteriousBlock.o WaterSlime.o Menu.o Koopa.o WiseGuy.o BuriedPlant.o mainMenu.o Bouncer.o Map.o Heart.o drawDialog.o LeapOfFaith.o SurfaceHandler.o handleEvents.o MarioProjectile.o choseReplayMenu.o TribalGuy.o CeremonyStarter.o ThreadParameters.o Coin.o BulletBill2.o Potion.o mapMenu.o FlyingBlocks1.o Chapter.o Flower.o MovingObject.o splashScreen.o Detritus.o OrbitingPlateform.o PotionBlock.o ShyTrainer.o FloatingObject.o FloatingCoin.o DestroyedWallsParticule.o StillPlateform.o PlateformCarpet.o OnOffBlock1.o MusicThread.o LiquidExplosion.o KillingZone.o FlyingFcker.o MovingPlateform.o Plane.o MusicBlock.o BouncingBlock.o downloadingReplay.o determineCollisionType.o Fracktail.o downloadFileFromServer.o Dezoomer.o Object.o SaveScreen.o settings.o NewBees.o Mario.o Plateform2.o RLEHandler.o PlateformTwoWay.o drawButtonInMenu.o BulletBill1.o changeSaturation.o messages.o StreamHandler.o TriggerCreateBlocks.o GameModifier.o HideTime.o playMap.o downloadAndPlayReplay.o AllSounds.o Plateform1.o PlateformInvisible.o play.o customSGE.o getImageFromServer.o Save.o youLostMenu.o SmallChompMaker.o InfoBlock.o ShyGuy.o main.o CannonBall.o settingsMenu.o Surface.o NewFallingFcker.o OrangePirhanaPlant.o Shield.o ShellMaker.o FallingPlateform.o Plateform.o ScreenClass.o resolutionMenu.o pauseMenu.o Bullet1.o changePlayerName.o RollingBall.o FallingBeeSpear.o copyFile.o ReplayHandler.o checkSum.o InvisibleSolidObject.o EndOfLevel.o findPath.o GreenCoin.o DisplayString.o -o $(EXEC) $(LDFLAGS)


InfoOnScreen.o: InfoOnScreen.cpp InfoOnScreen.h all.h \
  compilationModifiers.h customSGE.h SplittedSurface.h SurfaceHandler.h \
  globals.h structures.h constants.h ScreenClass.h MusicThread.h Map.h \
  Plane.h MyArray.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h \
  Player.h MovingObject.h Object.h Fracktail.h FloatingObject.h \
  KeyPressed.h ObjectList.h DisplayString.h
readMap.o: readMap.cpp all.h compilationModifiers.h customSGE.h \
  safeFileIO.h StreamHandler.h
MyArray.o: MyArray.cpp MyArray.h all.h compilationModifiers.h customSGE.h \
  Player.h MovingObject.h Object.h structures.h constants.h \
  SplittedSurface.h Fracktail.h FloatingObject.h
BigChomp.o: BigChomp.cpp BigChomp.h FloatingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SurfaceHandler.h SplittedSurface.h globals.h ScreenClass.h \
  MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h \
  mtrand.h Player.h MovingObject.h Fracktail.h KeyPressed.h ObjectList.h \
  InfoOnScreen.h DrawObject.h
KillingLiquid.o: KillingLiquid.cpp KillingLiquid.h SolidObject.h Object.h \
  all.h compilationModifiers.h customSGE.h structures.h constants.h \
  MyArray.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h Camera.h \
  AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h MovingObject.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h LiquidExplosion.h
Player.o: Player.cpp Player.h MovingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h Fracktail.h FloatingObject.h DrawObject.h globals.h \
  ScreenClass.h MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  SurfaceHandler.h BlackExplosion.h Shield.h
Cannon2.o: Cannon2.cpp Cannon2.h FloatingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Fracktail.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  SurfaceHandler.h CannonBall.h Smoke.h
handleArguments.o: handleArguments.cpp all.h compilationModifiers.h \
  customSGE.h structures.h constants.h globals.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h playMap.h
soundMenu.o: soundMenu.cpp settings.h structures.h all.h \
  compilationModifiers.h customSGE.h constants.h DisplayString.h \
  globals.h ScreenClass.h MusicThread.h Map.h Plane.h MyArray.h Camera.h \
  AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h MovingObject.h \
  Object.h SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h SurfaceHandler.h wait.h handleEvents.h \
  drawButtonInMenu.h
DrawObject.o: DrawObject.cpp DrawObject.h all.h compilationModifiers.h \
  customSGE.h Object.h structures.h constants.h MyArray.h \
  SurfaceHandler.h SplittedSurface.h globals.h ScreenClass.h \
  MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h \
  mtrand.h Player.h MovingObject.h Fracktail.h FloatingObject.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h
GreenCoinBlock.o: GreenCoinBlock.cpp GreenCoinBlock.h SolidObject.h \
  Object.h all.h compilationModifiers.h customSGE.h structures.h \
  constants.h MyArray.h globals.h ScreenClass.h MusicThread.h Map.h \
  Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h SplittedSurface.h Fracktail.h FloatingObject.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h GreenCoin.h
FracktailMaker.o: FracktailMaker.cpp globals.h structures.h all.h \
  compilationModifiers.h customSGE.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h FracktailMaker.h FloatingCoin.h
NewFallingPlateform.o: NewFallingPlateform.cpp NewFallingPlateform.h \
  Object.h all.h compilationModifiers.h customSGE.h structures.h \
  constants.h MyArray.h CoinExplosion.h FloatingObject.h \
  SplittedSurface.h FallingPlateform.h MovingPlateform.h Plateform.h
transition.o: transition.cpp globals.h structures.h all.h \
  compilationModifiers.h customSGE.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h
SplittedSurface.o: SplittedSurface.cpp SplittedSurface.h all.h \
  compilationModifiers.h customSGE.h SurfaceHandler.h
Cross1.o: Cross1.cpp Cross1.h FloatingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h DrawObject.h globals.h ScreenClass.h MusicThread.h \
  Map.h Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h \
  Player.h MovingObject.h Fracktail.h KeyPressed.h ObjectList.h \
  InfoOnScreen.h Thunder.h
submitMenu.o: submitMenu.cpp all.h compilationModifiers.h customSGE.h \
  SurfaceHandler.h SplittedSurface.h globals.h structures.h constants.h \
  ScreenClass.h MusicThread.h Map.h Plane.h MyArray.h Camera.h \
  AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h MovingObject.h \
  Object.h Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h \
  InfoOnScreen.h DisplayString.h handleEvents.h drawButtonInMenu.h \
  settings.h changePlayerName.h wait.h
SolidObject.o: SolidObject.cpp constants.h all.h compilationModifiers.h \
  customSGE.h Object.h structures.h MyArray.h SolidObject.h \
  determineCollisionType.h
ParticuleObject.o: ParticuleObject.cpp ParticuleObject.h FloatingObject.h \
  Object.h all.h compilationModifiers.h customSGE.h structures.h \
  constants.h MyArray.h globals.h ScreenClass.h MusicThread.h Map.h \
  Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h SplittedSurface.h Fracktail.h KeyPressed.h ObjectList.h \
  InfoOnScreen.h DrawObject.h
RollingBallMaker.o: RollingBallMaker.cpp globals.h structures.h all.h \
  compilationModifiers.h customSGE.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h RollingBallMaker.h RollingBall.h
BlackPirhanaPlant.o: BlackPirhanaPlant.cpp BlackPirhanaPlant.h \
  FloatingObject.h Object.h all.h compilationModifiers.h customSGE.h \
  structures.h constants.h MyArray.h SplittedSurface.h globals.h \
  ScreenClass.h MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Fracktail.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h FireBall.h SurfaceHandler.h
Trigger.o: Trigger.cpp DrawObject.h all.h compilationModifiers.h \
  customSGE.h Object.h structures.h constants.h MyArray.h globals.h \
  ScreenClass.h MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h SplittedSurface.h \
  Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  Trigger.h SolidObject.h
Shell.o: Shell.cpp Shell.h MovingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  Koopa.h Enemy.h Goomba.h FloatingMessage.h
Thunder.o: Thunder.cpp Thunder.h FloatingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  globals.h ScreenClass.h MusicThread.h Map.h Plane.h Camera.h \
  AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h MovingObject.h \
  SplittedSurface.h Fracktail.h KeyPressed.h ObjectList.h InfoOnScreen.h
FracktailPlateform.o: FracktailPlateform.cpp Fracktail.h FloatingObject.h \
  Object.h all.h compilationModifiers.h customSGE.h structures.h \
  constants.h MyArray.h SplittedSurface.h FracktailPlateform.h \
  StillPlateform.h Plateform.h SurfaceHandler.h DrawObject.h globals.h \
  ScreenClass.h MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h
Smoke.o: Smoke.cpp Smoke.h FloatingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h DrawObject.h
Fuzzy.o: Fuzzy.cpp Fuzzy.h FloatingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h DrawObject.h globals.h ScreenClass.h MusicThread.h \
  Map.h Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h \
  Player.h MovingObject.h Fracktail.h KeyPressed.h ObjectList.h \
  InfoOnScreen.h
postFile.o: postFile.cpp all.h compilationModifiers.h customSGE.h \
  SurfaceHandler.h SplittedSurface.h DisplayString.h globals.h \
  structures.h constants.h ScreenClass.h MusicThread.h Map.h Plane.h \
  MyArray.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Object.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h handleEvents.h url.h
StillItem.o: StillItem.cpp StillItem.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h \
  InfoOnScreen.h SurfaceHandler.h
CoinExplosion.o: CoinExplosion.cpp CoinExplosion.h FloatingObject.h \
  Object.h all.h compilationModifiers.h customSGE.h structures.h \
  constants.h MyArray.h SplittedSurface.h DrawObject.h globals.h \
  ScreenClass.h MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Fracktail.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h
SetPlayerLives.o: SetPlayerLives.cpp SetPlayerLives.h GameModifier.h \
  globals.h structures.h all.h compilationModifiers.h customSGE.h \
  constants.h ScreenClass.h MusicThread.h Map.h Plane.h MyArray.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Object.h SplittedSurface.h Fracktail.h FloatingObject.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h
CenterMap.o: CenterMap.cpp CenterMap.h GameModifier.h globals.h \
  structures.h all.h compilationModifiers.h customSGE.h constants.h \
  ScreenClass.h MusicThread.h Map.h Plane.h MyArray.h Camera.h \
  AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h MovingObject.h \
  Object.h SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h
FallingFcker.o: FallingFcker.cpp FallingFcker.h FloatingObject.h Object.h \
  all.h compilationModifiers.h customSGE.h structures.h constants.h \
  MyArray.h SplittedSurface.h DrawObject.h globals.h ScreenClass.h \
  MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h \
  mtrand.h Player.h MovingObject.h Fracktail.h KeyPressed.h ObjectList.h \
  InfoOnScreen.h
KeyPressed.o: KeyPressed.cpp KeyPressed.h all.h compilationModifiers.h \
  customSGE.h globals.h structures.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h ObjectList.h \
  InfoOnScreen.h joystick.h
MulticolorParticules.o: MulticolorParticules.cpp MulticolorParticules.h \
  FloatingObject.h Object.h all.h compilationModifiers.h customSGE.h \
  structures.h constants.h MyArray.h SplittedSurface.h globals.h \
  ScreenClass.h MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Fracktail.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h ParticuleObject.h
LifeMushroom.o: LifeMushroom.cpp LifeMushroom.h MovingObject.h Object.h \
  all.h compilationModifiers.h customSGE.h structures.h constants.h \
  MyArray.h SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h \
  Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  CoinExplosion.h FloatingMessage.h
MusicShyGuy.o: MusicShyGuy.cpp MusicShyGuy.h MovingObject.h Object.h \
  all.h compilationModifiers.h customSGE.h structures.h constants.h \
  MyArray.h SplittedSurface.h
globals.o: globals.cpp all.h compilationModifiers.h customSGE.h \
  MusicThread.h Camera.h Map.h Plane.h MyArray.h settings.h structures.h \
  constants.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Object.h SplittedSurface.h Fracktail.h FloatingObject.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h
mtrand.o: mtrand.cpp mtrand.h
FireBall.o: FireBall.cpp FireBall.h FloatingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Fracktail.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  DrawObject.h
BlackExplosion.o: BlackExplosion.cpp BlackExplosion.h FloatingObject.h \
  Object.h all.h compilationModifiers.h customSGE.h structures.h \
  constants.h MyArray.h SplittedSurface.h DrawObject.h globals.h \
  ScreenClass.h MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Fracktail.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h
getSeedFromServer.o: getSeedFromServer.cpp all.h compilationModifiers.h \
  customSGE.h SurfaceHandler.h SplittedSurface.h globals.h structures.h \
  constants.h ScreenClass.h MusicThread.h Map.h Plane.h MyArray.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Object.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h DisplayString.h safeFileIO.h \
  ThreadParameters.h downloadFileFromServer.h drawButtonInMenu.h \
  handleEvents.h url.h
TriggerOnOffBlocks.o: TriggerOnOffBlocks.cpp OnOffBlock1.h SolidObject.h \
  Object.h all.h compilationModifiers.h customSGE.h structures.h \
  constants.h MyArray.h SplittedSurface.h TriggerOnOffBlocks.h Trigger.h \
  globals.h ScreenClass.h MusicThread.h Map.h Plane.h Camera.h \
  AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h MovingObject.h \
  Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h
StartBigChomp.o: StartBigChomp.cpp StartBigChomp.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  BigChomp.h FloatingObject.h SurfaceHandler.h SplittedSurface.h \
  DrawObject.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Fracktail.h KeyPressed.h ObjectList.h InfoOnScreen.h
about.o: about.cpp Chapter.h all.h compilationModifiers.h customSGE.h
FloatingFlame.o: FloatingFlame.cpp FloatingFlame.h FloatingObject.h \
  Object.h all.h compilationModifiers.h customSGE.h structures.h \
  constants.h MyArray.h SplittedSurface.h globals.h ScreenClass.h \
  MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h \
  mtrand.h Player.h MovingObject.h Fracktail.h KeyPressed.h ObjectList.h \
  InfoOnScreen.h DrawObject.h
FloatingMessage.o: FloatingMessage.cpp FloatingMessage.h FloatingObject.h \
  Object.h all.h compilationModifiers.h customSGE.h structures.h \
  constants.h MyArray.h SplittedSurface.h DrawObject.h globals.h \
  ScreenClass.h MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Fracktail.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h
flipSurface.o: flipSurface.cpp all.h compilationModifiers.h customSGE.h \
  globals.h structures.h constants.h ScreenClass.h MusicThread.h Map.h \
  Plane.h MyArray.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h \
  Player.h MovingObject.h Object.h SplittedSurface.h Fracktail.h \
  FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h
joystick.o: joystick.cpp all.h compilationModifiers.h customSGE.h \
  joystick.h
SimonMaster.o: SimonMaster.cpp SimonMaster.h MusicShyGuy.h MovingObject.h \
  Object.h all.h compilationModifiers.h customSGE.h structures.h \
  constants.h MyArray.h SplittedSurface.h MusicBlock.h SolidObject.h \
  globals.h ScreenClass.h MusicThread.h Map.h Plane.h Camera.h \
  AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h Fracktail.h \
  FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h
FindBuriedPlants.o: FindBuriedPlants.cpp globals.h structures.h all.h \
  compilationModifiers.h customSGE.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h Mario.h BuriedPlant.h FindBuriedPlants.h \
  GameModifier.h
competitionMenu.o: competitionMenu.cpp all.h compilationModifiers.h \
  customSGE.h ThreadParameters.h globals.h structures.h constants.h \
  ScreenClass.h MusicThread.h Map.h Plane.h MyArray.h Camera.h \
  AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h MovingObject.h \
  Object.h SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h DisplayString.h SurfaceHandler.h \
  StreamHandler.h Save.h safeFileIO.h DrawObject.h drawButtonInMenu.h \
  handleEvents.h readMap.h downloadFileFromServer.h copyFile.h playMap.h \
  choseReplayMenu.h wait.h downloadAndPlayReplay.h url.h
AllTheImages.o: AllTheImages.cpp AllTheImages.h all.h \
  compilationModifiers.h customSGE.h safeFileIO.h
Goomba.o: Goomba.cpp Goomba.h Enemy.h MovingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  FloatingMessage.h
Sound.o: Sound.cpp Sound.h all.h compilationModifiers.h customSGE.h \
  safeFileIO.h
processSurface.o: processSurface.cpp all.h compilationModifiers.h \
  customSGE.h globals.h structures.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h SurfaceHandler.h
Cannon1.o: Cannon1.cpp Cannon1.h FloatingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h InvisibleSolidObject.h SolidObject.h globals.h \
  ScreenClass.h MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Fracktail.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h SurfaceHandler.h BulletBill1.h \
  FloatingCoin.h BulletBill2.h
Bee.o: Bee.cpp Bee.h FloatingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h FallingBeeSpear.h DrawObject.h globals.h \
  ScreenClass.h MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Fracktail.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h Detritus.h FloatingMessage.h
Camera.o: Camera.cpp Camera.h globals.h structures.h all.h \
  compilationModifiers.h customSGE.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h
Snifit.o: Snifit.cpp Snifit.h Enemy.h MovingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  Bullet1.h FloatingMessage.h
wait.o: wait.cpp all.h compilationModifiers.h customSGE.h handleEvents.h
safeFileIO.o: safeFileIO.cpp all.h compilationModifiers.h customSGE.h
Enemy.o: Enemy.cpp Enemy.h MovingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h
Audio.o: Audio.cpp all.h compilationModifiers.h customSGE.h Audio.h
ObjectList.o: ObjectList.cpp ObjectList.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  TriggerOnOffBlocks.h SolidObject.h OnOffBlock1.h SplittedSurface.h \
  Trigger.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h Camera.h \
  AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h MovingObject.h \
  Fracktail.h FloatingObject.h KeyPressed.h InfoOnScreen.h Plateform.h \
  MovingPlateform.h Enemy.h
SmallChomp.o: SmallChomp.cpp SmallChomp.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h \
  InfoOnScreen.h SurfaceHandler.h DrawObject.h
MysteriousBlock.o: MysteriousBlock.cpp MysteriousBlock.h SolidObject.h \
  Object.h all.h compilationModifiers.h customSGE.h structures.h \
  constants.h MyArray.h SplittedSurface.h DrawObject.h globals.h \
  ScreenClass.h MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Fracktail.h \
  FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h Coin.h \
  LifeMushroom.h Shield.h
WaterSlime.o: WaterSlime.cpp WaterSlime.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SurfaceHandler.h SplittedSurface.h globals.h ScreenClass.h \
  MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h \
  mtrand.h Player.h MovingObject.h Fracktail.h FloatingObject.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h DrawObject.h
Menu.o: Menu.cpp Menu.h all.h compilationModifiers.h customSGE.h Sound.h \
  Surface.h KeyPressed.h globals.h structures.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h ObjectList.h \
  InfoOnScreen.h SurfaceHandler.h DisplayString.h handleEvents.h wait.h \
  drawButtonInMenu.h
Koopa.o: Koopa.cpp Koopa.h Enemy.h MovingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  Shell.h FloatingMessage.h
WiseGuy.o: WiseGuy.cpp WiseGuy.h MovingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  CeremonyStarter.h MulticolorParticules.h NewFallingPlateform.h \
  DrawObject.h drawDialog.h
BuriedPlant.o: BuriedPlant.cpp globals.h structures.h all.h \
  compilationModifiers.h customSGE.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h BuriedPlant.h DrawObject.h SurfaceHandler.h
mainMenu.o: mainMenu.cpp Menu.h all.h compilationModifiers.h customSGE.h \
  Sound.h Surface.h KeyPressed.h SurfaceHandler.h SplittedSurface.h \
  globals.h structures.h constants.h ScreenClass.h MusicThread.h Map.h \
  Plane.h MyArray.h Camera.h AllSounds.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Object.h Fracktail.h FloatingObject.h ObjectList.h \
  InfoOnScreen.h settingsMenu.h play.h mainMenu.h about.h \
  competitionMenu.h
Bouncer.o: Bouncer.cpp Bouncer.h Enemy.h MovingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  FloatingMessage.h
Map.o: Map.cpp globals.h structures.h all.h compilationModifiers.h \
  customSGE.h constants.h ScreenClass.h MusicThread.h Map.h Plane.h \
  MyArray.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Object.h SplittedSurface.h Fracktail.h FloatingObject.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h safeFileIO.h StreamHandler.h \
  WaterSlime.h Bouncer.h Enemy.h Goomba.h FallingPlateform.h \
  MovingPlateform.h Plateform.h MysteriousBlock.h SolidObject.h \
  InfoBlock.h Snifit.h Cannon1.h Cannon2.h BigChomp.h PlateformTwoWay.h \
  OrbitingPlateform.h TriggerCreateBlocks.h Trigger.h CenterMap.h \
  GameModifier.h HideTime.h SetPlayerLives.h SimonMaster.h MusicShyGuy.h \
  MusicBlock.h StillItem.h SurfaceHandler.h FloatingCoin.h \
  FindBuriedPlants.h ShellMaker.h RollingBallMaker.h ShyTrainer.h \
  FracktailMaker.h messages.h
Heart.o: Heart.cpp DrawObject.h all.h compilationModifiers.h customSGE.h \
  Object.h structures.h constants.h MyArray.h Heart.h SplittedSurface.h \
  AllSounds.h Sound.h
drawDialog.o: drawDialog.cpp all.h compilationModifiers.h customSGE.h \
  globals.h structures.h constants.h ScreenClass.h MusicThread.h Map.h \
  Plane.h MyArray.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h \
  Player.h MovingObject.h Object.h SplittedSurface.h Fracktail.h \
  FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h safeFileIO.h \
  DisplayString.h SaveScreen.h handleEvents.h joystick.h
LeapOfFaith.o: LeapOfFaith.cpp globals.h structures.h all.h \
  compilationModifiers.h customSGE.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h LeapOfFaith.h SolidObject.h DrawObject.h \
  OrbitingPlateform.h MovingPlateform.h Plateform.h
SurfaceHandler.o: SurfaceHandler.cpp SurfaceHandler.h all.h \
  compilationModifiers.h customSGE.h SplittedSurface.h globals.h \
  structures.h constants.h ScreenClass.h MusicThread.h Map.h Plane.h \
  MyArray.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Object.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h
handleEvents.o: handleEvents.cpp all.h compilationModifiers.h customSGE.h \
  globals.h structures.h constants.h ScreenClass.h MusicThread.h Map.h \
  Plane.h MyArray.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h \
  Player.h MovingObject.h Object.h SplittedSurface.h Fracktail.h \
  FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  handleEvents.h
MarioProjectile.o: MarioProjectile.cpp MarioProjectile.h FloatingObject.h \
  Object.h all.h compilationModifiers.h customSGE.h structures.h \
  constants.h MyArray.h SplittedSurface.h globals.h ScreenClass.h \
  MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h \
  mtrand.h Player.h MovingObject.h Fracktail.h KeyPressed.h ObjectList.h \
  InfoOnScreen.h DrawObject.h
choseReplayMenu.o: choseReplayMenu.cpp all.h compilationModifiers.h \
  customSGE.h globals.h structures.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h DisplayString.h SurfaceHandler.h \
  drawButtonInMenu.h downloadAndPlayReplay.h
TribalGuy.o: TribalGuy.cpp TribalGuy.h MovingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h DrawObject.h
CeremonyStarter.o: CeremonyStarter.cpp CeremonyStarter.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  MulticolorParticules.h FloatingObject.h SplittedSurface.h TribalGuy.h \
  MovingObject.h Dezoomer.h globals.h ScreenClass.h MusicThread.h Map.h \
  Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  Fracktail.h KeyPressed.h ObjectList.h InfoOnScreen.h Thunder.h \
  WiseGuy.h BlackExplosion.h
ThreadParameters.o: ThreadParameters.cpp ThreadParameters.h all.h \
  compilationModifiers.h customSGE.h
Coin.o: Coin.cpp Coin.h MovingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  CoinExplosion.h
BulletBill2.o: BulletBill2.cpp BulletBill2.h FloatingObject.h Object.h \
  all.h compilationModifiers.h customSGE.h structures.h constants.h \
  MyArray.h SplittedSurface.h DrawObject.h globals.h ScreenClass.h \
  MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h \
  mtrand.h Player.h MovingObject.h Fracktail.h KeyPressed.h ObjectList.h \
  InfoOnScreen.h Smoke.h FloatingMessage.h
Potion.o: Potion.cpp globals.h structures.h all.h compilationModifiers.h \
  customSGE.h constants.h ScreenClass.h MusicThread.h Map.h Plane.h \
  MyArray.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Object.h SplittedSurface.h Fracktail.h FloatingObject.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h Potion.h PotionBlock.h \
  SolidObject.h
mapMenu.o: mapMenu.cpp all.h compilationModifiers.h customSGE.h \
  SurfaceHandler.h SplittedSurface.h safeFileIO.h StreamHandler.h \
  constants.h Map.h Plane.h MyArray.h globals.h structures.h \
  ScreenClass.h MusicThread.h Camera.h AllSounds.h Sound.h AllTheImages.h \
  mtrand.h Player.h MovingObject.h Object.h Fracktail.h FloatingObject.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h handleEvents.h readMap.h \
  messages.h wait.h joystick.h
FlyingBlocks1.o: FlyingBlocks1.cpp FlyingBlocks1.h SolidObject.h Object.h \
  all.h compilationModifiers.h customSGE.h structures.h constants.h \
  MyArray.h FlyingFcker.h FloatingObject.h SplittedSurface.h DrawObject.h
Chapter.o: Chapter.cpp Chapter.h all.h compilationModifiers.h customSGE.h \
  globals.h structures.h constants.h ScreenClass.h MusicThread.h Map.h \
  Plane.h MyArray.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h \
  Player.h MovingObject.h Object.h SplittedSurface.h Fracktail.h \
  FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h safeFileIO.h \
  DisplayString.h
Flower.o: Flower.cpp Flower.h MovingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h
MovingObject.o: MovingObject.cpp MovingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h SolidObject.h Plateform.h DrawObject.h
splashScreen.o: splashScreen.cpp all.h compilationModifiers.h customSGE.h \
  globals.h structures.h constants.h ScreenClass.h MusicThread.h Map.h \
  Plane.h MyArray.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h \
  Player.h MovingObject.h Object.h SplittedSurface.h Fracktail.h \
  FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h Surface.h \
  SurfaceHandler.h DisplayString.h handleEvents.h wait.h
Detritus.o: Detritus.cpp Detritus.h MovingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h
OrbitingPlateform.o: OrbitingPlateform.cpp OrbitingPlateform.h \
  MovingPlateform.h Plateform.h Object.h all.h compilationModifiers.h \
  customSGE.h structures.h constants.h MyArray.h SplittedSurface.h \
  DrawObject.h
PotionBlock.o: PotionBlock.cpp globals.h structures.h all.h \
  compilationModifiers.h customSGE.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h PotionBlock.h SolidObject.h Potion.h \
  DrawObject.h
ShyTrainer.o: ShyTrainer.cpp globals.h structures.h all.h \
  compilationModifiers.h customSGE.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h ShyTrainer.h DrawObject.h drawDialog.h
FloatingObject.o: FloatingObject.cpp FloatingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h
FloatingCoin.o: FloatingCoin.cpp FloatingCoin.h FloatingObject.h Object.h \
  all.h compilationModifiers.h customSGE.h structures.h constants.h \
  MyArray.h SplittedSurface.h DrawObject.h globals.h ScreenClass.h \
  MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h \
  mtrand.h Player.h MovingObject.h Fracktail.h KeyPressed.h ObjectList.h \
  InfoOnScreen.h CoinExplosion.h
DestroyedWallsParticule.o: DestroyedWallsParticule.cpp \
  DestroyedWallsParticule.h FloatingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Fracktail.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  ParticuleObject.h SurfaceHandler.h
StillPlateform.o: StillPlateform.cpp StillPlateform.h Plateform.h \
  Object.h all.h compilationModifiers.h customSGE.h structures.h \
  constants.h MyArray.h
PlateformCarpet.o: PlateformCarpet.cpp
OnOffBlock1.o: OnOffBlock1.cpp OnOffBlock1.h SolidObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h DrawObject.h
MusicThread.o: MusicThread.cpp settings.h structures.h all.h \
  compilationModifiers.h customSGE.h constants.h globals.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h
LiquidExplosion.o: LiquidExplosion.cpp LiquidExplosion.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h DrawObject.h globals.h ScreenClass.h MusicThread.h \
  Map.h Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h \
  Player.h MovingObject.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h
KillingZone.o: KillingZone.cpp KillingZone.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  globals.h ScreenClass.h MusicThread.h Map.h Plane.h Camera.h \
  AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h MovingObject.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h
FlyingFcker.o: FlyingFcker.cpp
MovingPlateform.o: MovingPlateform.cpp MovingPlateform.h Plateform.h \
  Object.h all.h compilationModifiers.h customSGE.h structures.h \
  constants.h MyArray.h
Plane.o: Plane.cpp Plane.h all.h compilationModifiers.h customSGE.h \
  safeFileIO.h StreamHandler.h SurfaceHandler.h SplittedSurface.h \
  constants.h TriggerOnOffBlocks.h SolidObject.h Object.h structures.h \
  MyArray.h OnOffBlock1.h Trigger.h MysteriousBlock.h StillItem.h \
  KillingLiquid.h EndOfLevel.h FloatingObject.h OrangePirhanaPlant.h \
  BlackPirhanaPlant.h Cross1.h FallingPlateform.h MovingPlateform.h \
  Plateform.h Goomba.h Enemy.h MovingObject.h Snifit.h Bouncer.h \
  globals.h ScreenClass.h MusicThread.h Map.h Camera.h AllSounds.h \
  Sound.h AllTheImages.h mtrand.h Player.h Fracktail.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h NewFallingFcker.h FloatingCoin.h \
  WaterSlime.h WiseGuy.h TribalGuy.h CeremonyStarter.h \
  MulticolorParticules.h Cannon1.h Cannon2.h Heart.h SmallChompMaker.h \
  StartBigChomp.h BigChomp.h BouncingBlock.h FloatingFlame.h \
  PlateformInvisible.h StillPlateform.h Koopa.h NewBees.h MusicBlock.h \
  SimonMaster.h MusicShyGuy.h KillingZone.h LeapOfFaith.h \
  GreenCoinBlock.h PotionBlock.h
MusicBlock.o: MusicBlock.cpp MusicBlock.h SolidObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h SimonMaster.h MusicShyGuy.h MovingObject.h \
  DrawObject.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h
BouncingBlock.o: BouncingBlock.cpp BouncingBlock.h SolidObject.h Object.h \
  all.h compilationModifiers.h customSGE.h structures.h constants.h \
  MyArray.h SplittedSurface.h DrawObject.h MovingObject.h globals.h \
  ScreenClass.h MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h Fracktail.h FloatingObject.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h
downloadingReplay.o: downloadingReplay.cpp
determineCollisionType.o: determineCollisionType.cpp constants.h all.h \
  compilationModifiers.h customSGE.h Object.h structures.h MyArray.h \
  MovingObject.h SplittedSurface.h
Fracktail.o: Fracktail.cpp Fracktail.h FloatingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h DrawObject.h globals.h ScreenClass.h MusicThread.h \
  Map.h Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h \
  Player.h MovingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  FracktailPlateform.h StillPlateform.h Plateform.h SurfaceHandler.h \
  ParticuleObject.h
downloadFileFromServer.o: downloadFileFromServer.cpp all.h \
  compilationModifiers.h customSGE.h ThreadParameters.h safeFileIO.h \
  constants.h downloadFileFromServer.h
Dezoomer.o: Dezoomer.cpp Dezoomer.h Object.h all.h compilationModifiers.h \
  customSGE.h structures.h constants.h MyArray.h globals.h ScreenClass.h \
  MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h \
  mtrand.h Player.h MovingObject.h SplittedSurface.h Fracktail.h \
  FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h
Object.o: Object.cpp Object.h all.h compilationModifiers.h customSGE.h \
  structures.h constants.h MyArray.h globals.h ScreenClass.h \
  MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h \
  mtrand.h Player.h MovingObject.h SplittedSurface.h Fracktail.h \
  FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  SurfaceHandler.h Plateform.h Enemy.h
SaveScreen.o: SaveScreen.cpp SaveScreen.h all.h compilationModifiers.h \
  customSGE.h globals.h structures.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h SurfaceHandler.h
settings.o: settings.cpp structures.h all.h compilationModifiers.h \
  customSGE.h constants.h safeFileIO.h StreamHandler.h globals.h \
  ScreenClass.h MusicThread.h Map.h Plane.h MyArray.h Camera.h \
  AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h MovingObject.h \
  Object.h SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h
NewBees.o: NewBees.cpp NewBees.h Object.h all.h compilationModifiers.h \
  customSGE.h structures.h constants.h MyArray.h globals.h ScreenClass.h \
  MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h \
  mtrand.h Player.h MovingObject.h SplittedSurface.h Fracktail.h \
  FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h Bee.h
Mario.o: Mario.cpp globals.h structures.h all.h compilationModifiers.h \
  customSGE.h constants.h ScreenClass.h MusicThread.h Map.h Plane.h \
  MyArray.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Object.h SplittedSurface.h Fracktail.h FloatingObject.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h Mario.h BuriedPlant.h \
  DrawObject.h MarioProjectile.h SurfaceHandler.h Dezoomer.h \
  DisplayString.h FloatingMessage.h handleEvents.h
Plateform2.o: Plateform2.cpp Plateform2.h StillPlateform.h Plateform.h \
  Object.h all.h compilationModifiers.h customSGE.h structures.h \
  constants.h MyArray.h
RLEHandler.o: RLEHandler.cpp RLEHandler.h all.h compilationModifiers.h \
  customSGE.h
PlateformTwoWay.o: PlateformTwoWay.cpp PlateformTwoWay.h \
  MovingPlateform.h Plateform.h Object.h all.h compilationModifiers.h \
  customSGE.h structures.h constants.h MyArray.h SurfaceHandler.h \
  SplittedSurface.h DrawObject.h
drawButtonInMenu.o: drawButtonInMenu.cpp globals.h structures.h all.h \
  compilationModifiers.h customSGE.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h DisplayString.h drawButtonInMenu.h
BulletBill1.o: BulletBill1.cpp BulletBill1.h FloatingCoin.h \
  FloatingObject.h Object.h all.h compilationModifiers.h customSGE.h \
  structures.h constants.h MyArray.h SplittedSurface.h DrawObject.h \
  globals.h ScreenClass.h MusicThread.h Map.h Plane.h Camera.h \
  AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h MovingObject.h \
  Fracktail.h KeyPressed.h ObjectList.h InfoOnScreen.h Smoke.h \
  FloatingMessage.h
changeSaturation.o: changeSaturation.cpp all.h compilationModifiers.h \
  customSGE.h
messages.o: messages.cpp all.h compilationModifiers.h customSGE.h Menu.h \
  Sound.h Surface.h KeyPressed.h SurfaceHandler.h SplittedSurface.h \
  globals.h structures.h constants.h ScreenClass.h MusicThread.h Map.h \
  Plane.h MyArray.h Camera.h AllSounds.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Object.h Fracktail.h FloatingObject.h ObjectList.h \
  InfoOnScreen.h DisplayString.h
StreamHandler.o: StreamHandler.cpp StreamHandler.h all.h \
  compilationModifiers.h customSGE.h
TriggerCreateBlocks.o: TriggerCreateBlocks.cpp TriggerCreateBlocks.h \
  SolidObject.h Object.h all.h compilationModifiers.h customSGE.h \
  structures.h constants.h MyArray.h Trigger.h SplittedSurface.h \
  globals.h ScreenClass.h MusicThread.h Map.h Plane.h Camera.h \
  AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h MovingObject.h \
  Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h
GameModifier.o: GameModifier.cpp GameModifier.h constants.h all.h \
  compilationModifiers.h customSGE.h
HideTime.o: HideTime.cpp HideTime.h GameModifier.h globals.h structures.h \
  all.h compilationModifiers.h customSGE.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h
playMap.o: playMap.cpp all.h compilationModifiers.h customSGE.h \
  structures.h constants.h ReplayHandler.h RLEHandler.h SurfaceHandler.h \
  SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  MyArray.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Object.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h GameModifier.h safeFileIO.h \
  getSeedFromServer.h handleEvents.h pauseMenu.h youLostMenu.h \
  submitMenu.h postFile.h readMap.h
downloadAndPlayReplay.o: downloadAndPlayReplay.cpp all.h \
  compilationModifiers.h customSGE.h ThreadParameters.h safeFileIO.h \
  SurfaceHandler.h SplittedSurface.h DisplayString.h globals.h \
  structures.h constants.h ScreenClass.h MusicThread.h Map.h Plane.h \
  MyArray.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Object.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h handleEvents.h drawButtonInMenu.h \
  downloadFileFromServer.h playMap.h url.h
AllSounds.o: AllSounds.cpp AllSounds.h Sound.h all.h \
  compilationModifiers.h customSGE.h settings.h structures.h constants.h \
  safeFileIO.h StreamHandler.h
Plateform1.o: Plateform1.cpp Plateform1.h StillPlateform.h Plateform.h \
  Object.h all.h compilationModifiers.h customSGE.h structures.h \
  constants.h MyArray.h SurfaceHandler.h SplittedSurface.h
PlateformInvisible.o: PlateformInvisible.cpp PlateformInvisible.h \
  StillPlateform.h Plateform.h Object.h all.h compilationModifiers.h \
  customSGE.h structures.h constants.h MyArray.h
play.o: play.cpp all.h compilationModifiers.h customSGE.h structures.h \
  constants.h Menu.h Sound.h Surface.h KeyPressed.h Save.h globals.h \
  ScreenClass.h MusicThread.h Map.h Plane.h MyArray.h Camera.h \
  AllSounds.h AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h ObjectList.h \
  InfoOnScreen.h playMap.h readMap.h
customSGE.o: customSGE.cpp customSGE.h all.h compilationModifiers.h \
  constants.h
getImageFromServer.o: getImageFromServer.cpp
Save.o: Save.cpp Save.h structures.h all.h compilationModifiers.h \
  customSGE.h constants.h StreamHandler.h safeFileIO.h
youLostMenu.o: youLostMenu.cpp all.h compilationModifiers.h customSGE.h \
  globals.h structures.h constants.h ScreenClass.h MusicThread.h Map.h \
  Plane.h MyArray.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h \
  Player.h MovingObject.h Object.h SplittedSurface.h Fracktail.h \
  FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  DisplayString.h handleEvents.h processSurface.h
SmallChompMaker.o: SmallChompMaker.cpp SmallChompMaker.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  globals.h ScreenClass.h MusicThread.h Map.h Plane.h Camera.h \
  AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h MovingObject.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h SmallChomp.h
InfoBlock.o: InfoBlock.cpp InfoBlock.h SolidObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h DrawObject.h globals.h ScreenClass.h MusicThread.h \
  Map.h Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h \
  Player.h MovingObject.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h safeFileIO.h DisplayString.h
ShyGuy.o: ShyGuy.cpp ShyGuy.h Enemy.h MovingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h
main.o: main.cpp compilationModifiers.h globals.h structures.h all.h \
  customSGE.h constants.h ScreenClass.h MusicThread.h Map.h Plane.h \
  MyArray.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Object.h SplittedSurface.h Fracktail.h FloatingObject.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h DisplayString.h joystick.h \
  handleArguments.h mainMenu.h settings.h findPath.h submitMenu.h \
  splashScreen.h Audio.h
CannonBall.o: CannonBall.cpp CannonBall.h MovingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h
settingsMenu.o: settingsMenu.cpp settings.h structures.h all.h \
  compilationModifiers.h customSGE.h constants.h Menu.h Sound.h Surface.h \
  KeyPressed.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  MyArray.h Camera.h AllSounds.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Object.h SplittedSurface.h Fracktail.h FloatingObject.h \
  ObjectList.h InfoOnScreen.h SurfaceHandler.h handleEvents.h \
  resolutionMenu.h soundMenu.h changePlayerName.h
Surface.o: Surface.cpp Surface.h all.h compilationModifiers.h customSGE.h \
  SurfaceHandler.h SplittedSurface.h
NewFallingFcker.o: NewFallingFcker.cpp NewFallingFcker.h FloatingCoin.h \
  FloatingObject.h Object.h all.h compilationModifiers.h customSGE.h \
  structures.h constants.h MyArray.h SplittedSurface.h globals.h \
  ScreenClass.h MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Fracktail.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h FallingFcker.h
OrangePirhanaPlant.o: OrangePirhanaPlant.cpp OrangePirhanaPlant.h \
  FloatingObject.h Object.h all.h compilationModifiers.h customSGE.h \
  structures.h constants.h MyArray.h SplittedSurface.h globals.h \
  ScreenClass.h MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Fracktail.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h FireBall.h SurfaceHandler.h
Shield.o: Shield.cpp Shield.h MovingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  CoinExplosion.h FloatingMessage.h
ShellMaker.o: ShellMaker.cpp globals.h structures.h all.h \
  compilationModifiers.h customSGE.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h ShellMaker.h Shell.h
FallingPlateform.o: FallingPlateform.cpp FallingPlateform.h \
  MovingPlateform.h Plateform.h Object.h all.h compilationModifiers.h \
  customSGE.h structures.h constants.h MyArray.h SplittedSurface.h \
  DrawObject.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h \
  InfoOnScreen.h NewFallingPlateform.h
Plateform.o: Plateform.cpp Plateform.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h
ScreenClass.o: ScreenClass.cpp globals.h structures.h all.h \
  compilationModifiers.h customSGE.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h safeFileIO.h SurfaceHandler.h settings.h
resolutionMenu.o: resolutionMenu.cpp settings.h structures.h all.h \
  compilationModifiers.h customSGE.h constants.h Menu.h Sound.h Surface.h \
  KeyPressed.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  MyArray.h Camera.h AllSounds.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Object.h SplittedSurface.h Fracktail.h FloatingObject.h \
  ObjectList.h InfoOnScreen.h handleEvents.h
pauseMenu.o: pauseMenu.cpp safeFileIO.h all.h compilationModifiers.h \
  customSGE.h globals.h structures.h constants.h ScreenClass.h \
  MusicThread.h Map.h Plane.h MyArray.h Camera.h AllSounds.h Sound.h \
  AllTheImages.h mtrand.h Player.h MovingObject.h Object.h \
  SplittedSurface.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h Menu.h Surface.h SurfaceHandler.h Chapter.h \
  settingsMenu.h submitMenu.h
Bullet1.o: Bullet1.cpp Bullet1.h FloatingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Fracktail.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  DrawObject.h
changePlayerName.o: changePlayerName.cpp all.h compilationModifiers.h \
  customSGE.h SurfaceHandler.h SplittedSurface.h globals.h structures.h \
  constants.h ScreenClass.h MusicThread.h Map.h Plane.h MyArray.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Object.h Fracktail.h FloatingObject.h KeyPressed.h \
  ObjectList.h InfoOnScreen.h DisplayString.h settings.h \
  drawButtonInMenu.h
RollingBall.o: RollingBall.cpp RollingBall.h FloatingObject.h Object.h \
  all.h compilationModifiers.h customSGE.h structures.h constants.h \
  MyArray.h SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h \
  Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  MovingObject.h Fracktail.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  DrawObject.h SurfaceHandler.h DestroyedWallsParticule.h
FallingBeeSpear.o: FallingBeeSpear.cpp FallingBeeSpear.h FloatingObject.h \
  Object.h all.h compilationModifiers.h customSGE.h structures.h \
  constants.h MyArray.h SplittedSurface.h globals.h ScreenClass.h \
  MusicThread.h Map.h Plane.h Camera.h AllSounds.h Sound.h AllTheImages.h \
  mtrand.h Player.h MovingObject.h Fracktail.h KeyPressed.h ObjectList.h \
  InfoOnScreen.h DrawObject.h
copyFile.o: copyFile.cpp all.h compilationModifiers.h customSGE.h \
  safeFileIO.h
ReplayHandler.o: ReplayHandler.cpp ReplayHandler.h all.h \
  compilationModifiers.h customSGE.h RLEHandler.h StreamHandler.h \
  safeFileIO.h settings.h structures.h constants.h readMap.h checkSum.h
checkSum.o: checkSum.cpp all.h compilationModifiers.h customSGE.h
InvisibleSolidObject.o: InvisibleSolidObject.cpp InvisibleSolidObject.h \
  SolidObject.h Object.h all.h compilationModifiers.h customSGE.h \
  structures.h constants.h MyArray.h
EndOfLevel.o: EndOfLevel.cpp EndOfLevel.h FloatingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  globals.h ScreenClass.h MusicThread.h Map.h Plane.h Camera.h \
  AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h MovingObject.h \
  SplittedSurface.h Fracktail.h KeyPressed.h ObjectList.h InfoOnScreen.h
findPath.o: findPath.cpp all.h compilationModifiers.h customSGE.h \
  globals.h structures.h constants.h ScreenClass.h MusicThread.h Map.h \
  Plane.h MyArray.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h \
  Player.h MovingObject.h Object.h SplittedSurface.h Fracktail.h \
  FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h
GreenCoin.o: GreenCoin.cpp GreenCoin.h MovingObject.h Object.h all.h \
  compilationModifiers.h customSGE.h structures.h constants.h MyArray.h \
  SplittedSurface.h globals.h ScreenClass.h MusicThread.h Map.h Plane.h \
  Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h Player.h \
  Fracktail.h FloatingObject.h KeyPressed.h ObjectList.h InfoOnScreen.h \
  CoinExplosion.h
DisplayString.o: DisplayString.cpp all.h compilationModifiers.h \
  customSGE.h DisplayString.h SurfaceHandler.h SplittedSurface.h \
  globals.h structures.h constants.h ScreenClass.h MusicThread.h Map.h \
  Plane.h MyArray.h Camera.h AllSounds.h Sound.h AllTheImages.h mtrand.h \
  Player.h MovingObject.h Object.h Fracktail.h FloatingObject.h \
  KeyPressed.h ObjectList.h InfoOnScreen.h
